Skip to content ↓

Computing

Intent

Our intention is for a Cambridge pupil to show a true understanding and enjoyment of the three strands (digital literacy, information technology and computer science) of computing. They demonstrate bravery when using new software or hardware and when voicing their views and opinions with their peers. A Cambridge pupil learns to think innovatively to solve problems and, by collaborating with others, they are able to develop resilience and their critical thinking skills. Through their developed sense of ownership, pupils continuously reflect on their learning and achievements in computing.

When children leave The Cambridge Primary, they will have the following key skills;

  • Demonstrate digital literacy, whilst using digital technologies effectively and safely; knowing what their associated limitations and dangers are.
  • Confidently and creatively use a variety of software and multimedia for a range of purposes.
  • Critically evaluate a variety of hardware and software, choosing the best devices and programs for a specific purpose.
  • Analytically create, test and de-bug programs.
  • Critically evaluate their own work and that of others.
  • Demonstrate resilience and problem-solving skills when using computer hardware and software.

Implementation

Computing throughout the curriculum provides opportunities for children to collaborate with partners, small groups and the whole class to discuss ideas, develop their thinking and understand different areas of computing. Where possible, computing lessons are linked to topics, deepening learning through connections. Computing lessons are taught as a whole class and provide ‘hands on’ opportunities for children to use all types of computing hardware (laptops, iPads, Chromebooks, Beebots and Lego We Do). By following our feedback policy, teachers and LSAs are able to praise children’s achievements and challenge their understanding even further.

Impact

The children at The Cambridge Primary School enjoy computing lessons and are confident in using a range of computing hardware. Children are able to transfer their computing skills from one device to another and are able to articulate why they like using specific hardware.

Fundamental British Values in Computing

We promote tolerance through respecting and discussing the views and opinions of others. All pupils are encouraged to recognise not only their strengths but also the strengths of others. To help ensure there is gender balance and equality, when appropriate, computing lessons are linked to topics to help engage all pupils. Computing lessons are differentiated to enable all children to achieve, and enjoy learning, during their computing lessons.

 

Spiritual, Moral, Social, and Cultural development in Computing

Spiritual: Pupils develop curiosity, creativity and a sense of achievement as they explore digital technologies and discover what they can create through information technology and computer science. They experience moments of innovation and self-expression as they use a variety of software and multimedia for different purposes, building confidence in their digital capabilities. Through analytical work creating, testing and de-bugging programs, children reflect on their learning and develop a sense of ownership over their achievements. Pupils demonstrate bravery when using new software or hardware, inspiring courage to experiment and take creative risks in their digital learning.

Moral: Children learn the importance of using digital technologies effectively and safely, understanding the associated limitations and dangers. They develop responsibility and integrity through following online safety guidelines and making ethical decisions when working online. Pupils learn to critically evaluate their own work and that of others, developing honesty in self-assessment and the ability to provide constructive feedback. Through understanding digital citizenship, children recognise the consequences of their online actions and develop an awareness of right and wrong in digital contexts, including issues such as cyberbullying, privacy and appropriate online behaviour.

Social: Computing lessons provide rich opportunities for pupils to collaborate with partners, small groups and the whole class to discuss ideas and develop their thinking. Children build communication skills and learn to respect and discuss the views and opinions of others, recognising not only their strengths but also the strengths of their peers. Through 'hands-on' opportunities using various computing hardware (laptops, iPads, Chromebooks, Beebots and Lego We Do), pupils work together to solve problems, developing resilience and critical thinking skills. By collaborating with others, children learn to share ideas, support one another and celebrate collective achievements in computing.

Cultural: Our Computing curriculum helps pupils understand the role of technology in modern Britain and the wider world. Through differentiated lessons that enable all children to achieve and enjoy learning, we promote gender balance and equality, ensuring computing is accessible and engaging for all pupils regardless of background. Where possible, computing lessons are linked to topics, helping children make meaningful connections across different areas of learning and deepening their understanding of how technology impacts various cultures and communities. Our curriculum promotes the British Values of tolerance and mutual respect through collaborative work, democratic discussion of ideas, and recognition of diverse perspectives and contributions in the digital world.